Mae Cassidy

Talented Pilot & Astrogator

Description:

Mae’s real name is Julia Moore, but it is important to note that among the ship’s crew, only the captain knows her real name. The rest know her only by her Selesia ID, Mae Cassidy.

Notable & Obvious Advantages

Appearance and Social Traits:

  • Appearance (Attractive)
  • Charisma 1
  • Cultural Familiarity: Andermani
  • Cultural Familiarity: Manticore (Native)
  • Cultural Familiarity: Solarian
  • Language: English (Native)
  • Language: German (Accented)
  • Wealth (Comfortable)

Other notable positive traits that can be determined with spending time around her:

  • 3D Spatial Sense
  • Absolute Timing
  • Ambidexterity
  • Enhanced Tracking 4
  • Double-Jointed
  • Fearlessness 2
  • Fit
  • G-Experience 10
  • Intuition
  • Intuitive Mathematician
  • Less Sleep 2
  • Perfect Balance
  • Peripheral Vision
  • Talent: Hot Pilot 3

Notable & Obvious Disadvantages:

Appearance and Social Traits:

  • None

Behavior Traits:

  • Charitable
  • Code of Honor (Pirate’s)
  • Code of Honor (Professional)
  • Curious
  • On the Edge
  • Overconfidence
  • Pacifism (Cannot Harm Innocents) (Q)
  • Sense of Duty (Teammates)
  • Stubbornness
  • Workaholic

Other notable negative traits that can be determined with spending time around him:

  • Incompetence (Cooking) (Q)
  • Squeamish

Primary Features:

Race: Manticore
Birthdate: 1850 PD
Distinguishing Marks: Birthmark on her left buttock
Eye Color: Hazel
Gender: Female
Hair Color: Brown
Location Of Home: Landing, Manticore, Star Kingdom of Manticore
Profession: Pilot

Aliases

Unknown to the crew, Julia / Mae has several ID’s that she uses, depending on what part of space she’s in. She has also been known to use burner ID’s for specific projects.

  • Julia Moore (real name)
  • Angela Merkel – Andermani space
  • Lita Andrews – Solarian space
  • Mae Cassidy – Selesia space
  • Mischa Cohen – Manticore space

Bio:

Background info, completely OOC as no other characters have this complete picture.

Julia grew up in the foster system in the city of Landing, on Manticore. She received the best education that the government provided to every young citizen. Having altercations with the law from the relatively young age of 12, she thereafter also tended to move from foster home to foster home, with her longest stay being a year and half. While she was never convicted of any crime, the constant involvement of the police, as well as frequent court dates, was a significant deterrent to any long-term placement. Nothing is known about her biological parents.

At the legal age of adulthood, Julia received her prolong treatment and struck out on her own. While she excelled in academics in school, especially math, there were really only two passions that directed her towards any form of career; the first was flying and the second was theft. In both cases, there was the thrill of the challenge, the risk of failure and its consequences. She wasn’t an adrenaline junkie, there was something more to it, a test of mind and body. As a young adult, without certifiable skills or a higher education, she saw little prospect for legitimate work, so she turned to theft. She had already done petty larceny as a youth, now she sought to expand her talents in “acquisitions”. This new direction changed her life forever. She was a small time air-car thief and, as luck would have it, she tried to steal a car that was being used as a get-away vehicle in an after-hours bank heist. Just as she succeeded in getting the air-car started, the bank robbers piled in frantically. She somewhat froze, never having been noticed so quickly before, let alone “caught” in the act. When the masked individuals yelled “drive”, however, she simply grinned and gunned it. She knew what the sirens meant, and she was not about to be caught by them. She pulled out all the stops, and used every trick she knew; still, she only barely lost them and it took longer than she expected. Clearly, the police were after more than a stolen vehicle. Once the coast was clear, she calmly asked “where to?”, as if everything was according to plan. This was her introduction to the Maestro.

The Maestro was a turning point in her “career”. He saw the talent in her as a driver who was calm under pressure, but more importantly he saw her greater potential. He took her under his wing, and for more than the next decade, she apprenticed under him. He taught her everything he knew about theft, big and small. She was his devoted disciple, and hungered for every lesson. She amassed a small fortune during this time, as well as established a network of fences that worked with the Maestro. She was his protege, and she made sure they both reaped the rewards. It was his last lesson, however, that had the most impact. He had always had a core crew and added talent based on the needs of the job. With each job that required external talent, he always told Julia to be careful who you trust when working with thieves, as he was not a good example since honor was rare in their profession. This lesson would be his last.

In 1883, there was a big job planned that required a much larger crew, but the payout would be billions, meaning hundreds of millions each. The kind of job that could set you up for life, even with prolong. All went according to plan until at some point a key alarm went off that shouldn’t have even been able to. Chaos ensued. As it turned out, the crew “choreographer” on comms had betrayed the team; he had hired a second, smaller crew to steal the gold from the first crew. As a direct result of his betrayal, 16 of the 30-person crew were caught, 7 ended up dead (which included the Maestro), 3 were in on the betrayal, which left 4 people on the run. This was also when Julia discovered that they were stealing from Mesa, a gathering depot for gold that they were shipping to various worlds for surely nefarious purposes. The only silver lining she saw in all of this was that they didn’t have her info, but she shuddered to think of what was going to happen to her compatriots; Mesa was not exactly known for humanitarian regard for life, let alone mercy and compassion. Julia ran and never looked back, taking with her all the lessons she had learned and barely little else. She swore revenge on behalf of her mentor.

From that fork in her life, she operated alone. She was a highly skilled thief, and she leveraged that routinely. Having suddenly been bereft of assets, she also started hiding caches of money and tools in her travels. After 16 years, she had accumulated quite a fortune, and felt ready. She set out to find this man, Elias Brock, and take revenge for the death of her mentor, the only person in her life to treat her like someone of value. She spent every last bit of her wealth to set up the perfect scenario; first character assassination, then financial assassination, and finally physical assassination. She was slow, thorough, meticulous, and determined. The plan took months but worked perfectly, and Elias died in a Solarian League cell, a penniless enemy of the state. She had fulfilled her mission, and now felt devoid of purpose. Being near broke (aside from her gear and various emergency stashes about the galaxy) helped somewhat, it at least gave her a sense of what next – do something to make money. But she also needed to get out of Solarian space, somewhere no one asks questions, even if only for a few years. She booked passage out to the edge of Silesian space, and hired on as a pilot with a merchant vessel. She passed on better paying jobs; she decided before she began looking that she wouldn’t work for a franchise, independents only. She had a small list of criteria, actually, which pretty much left her with only a small handful of options. In the end, she picked the Georgia, a decent ship with a moderate size crew, and a pleasant-enough captain.

Captain Breenock, as it turned out, was a bit of an honorable thief himself. After about a month, Julia was able to piece together some of his side business, and approached him regarding how she could improve not only her own revenue, but also his. Not only could she aid some of his other endeavors, he could also act as a job broker when in port. She had contacts for fencing goods, but he had business contacts that could help with easy money – larger jobs with a guaranteed buyer, and often a great deal of the research already done up front. Plus, she always hated dealing with clients, as it often meant they ended up knowing more about her than she was comfortable with. The good captain was agreeable to this arrangement, and their relationship grew. While strictly platonic, captain Breenock has become the second most important man in her entire life. She has come to trust him, something quite hard for her to do. While she would do almost anything to help her fellow crew, she doesn’t trust a single one of them other than the captain. As the Maestro put it, be careful who you trust when you work in a den of thieves.

Mae Cassidy

Honorverse Belrathius