A skinsuit was a type of lightduty spacesuit used in the 19th Century PD. In contrast to spacesuits from before the Diaspora, they were much less cumbersome; much like the difference between a diver’s wet suit and a traditional tethered hardhelmet suit. Skinsuits provided some resistance to mechanical damage (eg, debris from an explosion), and were able to provide air (and plumbing) in a vacuum environment (eg, after battle damage had produced leaks). It was standard naval procedure to wear skinsuits when naval combat was expected; it substantially reduced casualties. Some battle stations required skinsuits as they were evacuated during general quarters and battle.
Marine skinsuits, at least in the RMN, were less comfortable and flexible, but provided more protection against damage, including from some kinds of small arms fire. Marine battle armor was very much more resistant and was used in more dangerous environments.(HH1, HH2) For heavy work in vacuum conditions, as in an orbital shipyard, heavier duty suits were used which often included small maneuvering units (ie, thruster jets), special tool storage, communication equipment, etc. They were incompatible for numerous reasons with work in any shipboard environment where fine work in close cramped quarters may be required.
Skinsuits were developed for humans, but it occurred to Paul Tankersley to design and fabricate one adapted for treecats as a gift for Honor Harrington’s treecat, Nimitz. Nimitz found it exhilarating and quickly mastered its microgravity thrusters, without being able to speak or read and so to learn about the abstract dangers and requirements of such equipment, such as exhaust wash danger to others or the dangers of a vacuum environment. A small industry of treecat skinsuit manufacturers followed.(HH4)
There are many versions of Skinsuits based on the system you are in/from, civilian or military, etc. All are simply referred to “skinsuits”.
Reflex Vacc suit, this is the (Rare outside of the military).
|Skinsuit Type||Location||DR||Cost||Weight||LC||TL||Page||GURPS Notes||GM Notes|
|Vacc Suit||full suit||6||$10,000||25||4||9||B285, UT179||N1, N2, N3||Vacc suits are by far
the most common
and is common
to be found at both
TL9 and TL10.
|Vacc Suit Helmet||head||6||$2,000||5||4||9||B285||N4|
|Vacc Suit||full suit||9||$10,000||25||4||10||B285, UT179||N1, N2, N3|
|Vacc Suit Helmet||head||9||$2,000||5||4||10||B285||N4|
|Space Armor||Restricted to military use only|
|Reflex Vacc Suit||Standard Navy “skinsuit”, extremely rare outside of military use|
|Skinsuit||all||2||$1,500||4||3||10||UT178||N1||this is TL10 so they are
rare in the fringes
N1: The armor is flexible. Flexible armor is easier to conceal or wear under other armor, and quicker to don or remove, but it is more vulnerable to blunt trauma damage.
N2: Biomedical sensors allow remote monitoring of vital signs, giving ’+1 to Diagnosis skill when examining the wearer. In addition, the suit is climate-controlled.
N3: Requires Vacc Suit skill. If worn with its helmet, the suit gives Doesn’t Breathe (for 12 hours), Protected Smell, Sealed, and Vacuum Support.
N4: Provides Protected Hearing, Protected Vision, and Radio. At TL9+, add Absolute Direction (Requires Signal), Infravision, Night Vision 9, and (TL – 8) levels of Telescopic Vision. TL9+ helmets also include a head-up display (HUD) compatible with “smartgun” electronics (p. 278). Battlesuits add Hyperspectral Vision and Laser Communication.
Vacc Suit (TL9-11)
A vacc suit covers the whole body, including a rigid, removable helmet and life support pack. It’s usually festooned with exterior pockets, sticky patches, straps, and hooks for access to equipment, plus at least two lifeline hooks for safety when outside a vessel. The suit has a backmounted life-support pack (LSP), which provides heat regulation, cooling, and energy for the suit’s systems. It also includes an air tank with a 12-hour air supply. The suit has built-in biomedical sensors (p. 187). It is sealed with the addition of a vacc suit helmet (p. 180), providing climate control (-459° F to 250°F) (p. 171), pressure support (p. 171) up to 10 atmospheres, radiation protection (PF 2) (p. 171), and vacuum support (p. 171). A vacc suit takes 30 seconds to put on or take off, though this time can be halved with a successful Vacc Suit skill roll.
A form-fitting elastic garment resembling a body stocking, with a rigid collar ring for attaching a helmet. A skinsuit is much thinner than a conventional vacc suit (see below), omitting radiation shielding and heavy-duty climate control. It is often worn as normal day-to-day clothing by space crews who done a full suit only for extravehicular excursions. It is also worn on worlds with poisonous atmospheres but moderate climates. The suit does not include air tanks (p. 176), which must be provided separately. With the addition of a vacc suit helmet (p. 180), it is sealed, providing climate control (-50° F to 150°F) and vacuum support.